Generate 3D textured mesh from images
Generate 3D models from single images
Text-to-3D and Image-to-3D Generation
Create a 3D model from an image in ~10 seconds!
Create 3D models from text or images
Visualize 3D character motion in a dynamic simulation
Generate a dynamic 3D scene with random shapes and lights
Explore Minnesota in a 3D VR environment
Generate a 3D scene with dynamic lights and torus knots
Create an interactive GTA-style city with collisions and NPC dialogue
Generate textured 3D models from text descriptions
Create 3D recursive polygons and math functions
Create 3D models from images using depth estimation
MeshLRM (Unofficial) is a third-party tool designed for generating 3D textured meshes from 2D images. It leverages advanced AI algorithms to create detailed and accurate 3D models, making it a valuable asset for 3D modeling enthusiasts, artists, and developers. The tool is particularly useful for transforming flat images into immersive 3D objects for various applications, including gaming, virtual reality, and architectural visualization.
• Image-to-Mesh Conversion: Convert 2D images into 3D meshes with high accuracy.
• Texture Generation: Automatically generate detailed textures based on input images.
• Customizable Parameters: Adjust settings like mesh resolution, texture quality, and lighting for tailored outputs.
• Support for Multiple Formats: Export meshes in various 3D formats for compatibility with popular 3D modeling software.
• Batch Processing: Handle multiple images at once for efficient workflow.
• User-Friendly Interface: Intuitive design makes it easy to use even for beginners.
1. What file formats does MeshLRM (Unofficial) support?
MeshLRM (Unofficial) supports popular 3D formats such as OBJ, FBX, and STL, ensuring compatibility with most 3D modeling and rendering applications.
2. Can I use MeshLRM (Unofficial) for commercial projects?
Yes, MeshLRM (Unofficial) can be used for commercial projects, but ensure compliance with any applicable licensing terms or restrictions.
3. Is MeshLRM (Unofficial) available for macOS and Linux?
Currently, MeshLRM (Unofficial) is primarily available for Windows. However, compatibility with macOS and Linux may be added in future updates.