Create 3D reconstructions from images using MASt3R and 3DGS
Explore a 3D model of Minnesota
Explore a 3D map of Minnesota
Select and view 3D objects from a dataset
Create 3D mesh by chatting.
Create 3D recursive polygons and mathematical functions in a virtual environment
Create a 3D model from an image using depth mapping
Display animated 3D scenes using web technology
Create 3D scenes with recursive polygons and math functions
Generate 3D models from text descriptions
Explore Minnesota in a 3D VR environment
Scalable and Versatile 3D Generation from images
Create 3D models from images using depth estimation
MASt3r+3DGS is a powerful 3D modeling tool designed to create detailed 3D reconstructions from 2D images. By combining the capabilities of MASt3r and 3DGS, this tool enables users to generate accurate and high-resolution 3D models from multi-view image data. It is particularly useful for applications in computer vision, architectural modeling, and game development.
• Multi-View Image Processing: Handles multiple images from different angles to reconstruct 3D models.
• Advanced 3D Reconstruction: Combines MASt3r (Multi-View Stereo) and 3DGS (3D Geometry Solver) for precise modeling.
• High-Resolution Output: Produces detailed 3D models with realistic textures and surfaces.
• Iterative Refinement: refines models through multiple passes for optimal accuracy.
• Support for Various Formats: Exports models in standard formats (e.g., OBJ, STL, PLY) for compatibility with other software.
What types of images can MASt3r+3DGS process?
MASt3r+3DGS works best with high-resolution, well-lit images taken from multiple angles. It supports common formats like JPG, PNG, and BMP.
How long does the reconstruction process take?
Reconstruction time depends on the number of images and the complexity of the scene. Simple scenes may take minutes, while detailed scenes can take hours or more.
Can I use MASt3r+3DGS for real-time 3D modeling?
No, MASt3r+3DGS is designed for offline processing. It is optimized for generating high-quality 3D models rather than real-time applications.